Matthias Wohlrab did a great job for you. In HELI-X you find more than 20 demo flights for F3N. More are to come. Stay tuned! Thank you, Matthias!
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Two great versions of the scene of the Schiermonnikoog Beach are created by Matthijs Amelink. There is plenty of space to fly. Please notice how the different colors are realized!
We are proud to publish V10.1 of HELI-X. New features compared to V 10.0: Improved helicopter physics More realistic wind physics New sun glare Spinning wheels simulation Vanishing wheels for the Comet Zoomed object support in videos Improved color changes in models New text HUDS (Bank angle, pitch angle) Moving stick display Multi pilot position […]
2020-2023: With version 9.1 in 2020, an innovation was implemented in HELI-X that has not been seen before with any other flight simulator: Together with Ulrich Röhr from Mikado, we developed a WLAN interface. So it is now possible with the VBar Touch to control the simulator via WLAN, without cables and without an interface. […]
2012-2019: A big step for HELI-X happened in 2015. For version 5.0 a new graphics engine was used, the jMonkey engine, which is still the OpenGL base for HELI-X. Since then OpenGL shaders are supported and there are realistic shadows. By the way, the graphics engines before were Java3d (before 0.9) and then Xith3D, which […]
This year we celebrate an anniversary: 15 years of HELI-X! Here is a small (personal) review of the 15 years. So that it does not become so long, divided into 3 parts. 2008-2011: The HELI-X story begins in 2007, when the first contacts were made at the Munich Heli Masters and the idea for the […]