Inacceptable Stick Movement Delay

Installation and usage on Windows / Installation unter Windows
Poldi
Posts: 12
Joined: 11 Aug 2015 19:45

Inacceptable Stick Movement Delay

Post by Poldi »

Hello,

I am trying to run Heli-X 6 on Win 8.1, which works in general fine.
However: My stick input suffers a delay of several tenth of a second. When putting the sticks display on the screen and twitching in one direction, I can watch the twitch after my TX stick is already in rest.
This will completely spoil doing fast maneuvers. I would like to purchase the full Version, however, without the issue being resolved it is not an option.

How do I get rid of this delay? USB link issue? Set-up issue?

Regards,
Poldi
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Michael
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Re: Inacceptable Stick Movement Delay

Post by Michael »

How many FPS do you have?

Michael
Poldi
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Re: Inacceptable Stick Movement Delay

Post by Poldi »

Not sure which you mean:

The openGL setting is unlimited FPS.

My PPM Settings are
Center PW 1100
Delta PW 400
Notch PW 400
Frame Size 22500

The TX should be capable of 11ms 2048.

Regards,
Poldi
ThomasC
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Re: Inacceptable Stick Movement Delay

Post by ThomasC »

@Poldi: the actual fps value is displayed in the window top line next to airport and model name
Poldi
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Re: Inacceptable Stick Movement Delay

Post by Poldi »

Thanks, Thomas, for helping out.

The FPS displayed is a seemingly disappointing 12 to 14.
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Michael
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Re: Inacceptable Stick Movement Delay

Post by Michael »

14 FPS is too slow. Try to load an airport of type SkyBox1024.

Michael
Poldi
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Re: Inacceptable Stick Movement Delay

Post by Poldi »

Hello Michael,

I have the Heli Flying Field and Dietersdorf available, both of them I choose 'low' resolution. On the Heli Flying Field I only get 11 FPS.

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Poldi
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Michael
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Re: Inacceptable Stick Movement Delay

Post by Michael »

And how many FPS do you get in Dietersdorf with low resolution?
Poldi
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Re: Inacceptable Stick Movement Delay

Post by Poldi »

The 12 to 14 FPS stated earlier were Dietersdorf, low resolution.

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Poldi
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Michael
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Re: Inacceptable Stick Movement Delay

Post by Michael »

Then please check your anti alias settings and reduce them if possible.
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