Rev 2444

For the beta test. Do not forget to mention your computer system if it might be relevant
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Michael
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Rev 2444

Post by Michael »

... some more changes today:

- the height of the menu is corrected and should be accessible now in every circumstances.
- the timer does not show the tenths of a second when running, only finally, when the timer is stopped.

Have fun.
lama12
Posts: 16
Joined: 15 Apr 2020 18:38

Re: Rev 2444

Post by lama12 »

I have a general comment on VR so I created a separate thread:
viewtopic.php?f=31&t=2651&sid=c55ad0542 ... 4a09712d93

but comments apply to 2444 :-)
swash23
Posts: 22
Joined: 23 May 2018 08:55

Re: Rev 2444

Post by swash23 »

After adding new functions for example the ones requested by:
Please bring back the option to assign keyboard keys for texture and color toggle.
The silver Mosquito and Corsair are great with the PBR textures!
some currently defined assignments (Configuration=>Controller=>Buttons) are mixed up.
Maybe its possible to assign a unique key to them.
In addition the numbering in the "Button assignment window" is mixed up (see screenshot)

Thank you
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swash23
Posts: 22
Joined: 23 May 2018 08:55

Re: Rev 2444

Post by swash23 »

the 'show sticks' HUD moves out of the visible screen. There seems to be no way to bring it back.

this also happens after a complete reinstall. At first it is o.k. , but after some time changing from full screen to windowed mode and/or changing the canvas size it disappears. Maybe a function can be added to 'gather' all lost HUDs ;) and place them on the center?
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Michael
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Re: Rev 2444

Post by Michael »

swash23 wrote:
15 Nov 2021 08:05
After adding new functions for example the ones requested by:
Please bring back the option to assign keyboard keys for texture and color toggle.
The silver Mosquito and Corsair are great with the PBR textures!
some currently defined assignments (Configuration=>Controller=>Buttons) are mixed up.
Maybe its possible to assign a unique key to them.
In addition the numbering in the "Button assignment window" is mixed up (see screenshot)

Thank you
Hi, this is a feature of the new lib for the input system. Unfortunately, the names are not so nice as before. What you see is not a mess nut two groups of switches, analog and digital ones.
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Michael
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Location: Germany
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Re: Rev 2444

Post by Michael »

swash23 wrote:
16 Nov 2021 07:13
the 'show sticks' HUD moves out of the visible screen. There seems to be no way to bring it back.

this also happens after a complete reinstall. At first it is o.k. , but after some time changing from full screen to windowed mode and/or changing the canvas size it disappears. Maybe a function can be added to 'gather' all lost HUDs ;) and place them on the center?
Ok I will have a look on this. Choosing factory settings, this problem can be overcome.
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