Rev 2440

For the beta test. Do not forget to mention your computer system if it might be relevant
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Michael
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Rev 2440

Post by Michael »

Hi, you may update:

- Crash and retry training should be more stable

Have fun.

Michael
swash23
Posts: 22
Joined: 23 May 2018 08:55

Re: Rev 2440

Post by swash23 »

Hi,

the start of the Crash&Retry training does not take a new start position (e.g. nose left) into account.
It seems to start always from the same angle.
There was no crash so far. Thanks

Regards
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Michael
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Re: Rev 2440

Post by Michael »

swash23 wrote:
07 Nov 2021 06:41
Hi,

the start of the Crash&Retry training does not take a new start position (e.g. nose left) into account.
It seems to start always from the same angle.
This is intended.
swash23 wrote:
07 Nov 2021 06:41
There was no crash so far. Thanks
Ok, great. Thank you for testing!
swash23
Posts: 22
Joined: 23 May 2018 08:55

Re: Rev 2440

Post by swash23 »

Michael wrote:
07 Nov 2021 08:32
swash23 wrote:
07 Nov 2021 06:41
Hi,

the start of the Crash&Retry training does not take a new start position (e.g. nose left) into account.
It seems to start always from the same angle.
This is intended.
I was just wondering because this was working before (Also in V9 it still works). But it is really great that it does not crash anymore. I will
really use it more often. I think its a great feature to get a second chance to avoid a crash :mrgreen:
Thank you
lama12
Posts: 16
Joined: 15 Apr 2020 18:38

Re: Rev 2440

Post by lama12 »

In:
configuration-> Global settings -> VR
the list for VR GUI Depth seems to be missing "350"

cheers
lama12
Posts: 16
Joined: 15 Apr 2020 18:38

Re: Rev 2440

Post by lama12 »

just details but I noticed that setting the mirror screen resolution in the VR settings dialogue affects the rendering of the menu in VR as if the same resolution is used for the 3D menu as the mirror window.

Is this how it is intended?
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Michael
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Location: Germany
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Re: Rev 2440

Post by Michael »

lama12 wrote:
09 Nov 2021 22:14
just details but I noticed that setting the mirror screen resolution in the VR settings dialogue affects the rendering of the menu in VR as if the same resolution is used for the 3D menu as the mirror window.

Is this how it is intended?
YES! This is exactly how it is supposed to work. The mouse coordinates in the mirror window are those for the GUI in VR.
swash23
Posts: 22
Joined: 23 May 2018 08:55

Re: Rev 2440

Post by swash23 »

The 'No safety zone' does not work anymore?
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Michael
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Re: Rev 2440

Post by Michael »

swash23 wrote:
10 Nov 2021 07:33
The 'No safety zone' does not work anymore?
It works on my system as expected. What do you mean?
swash23
Posts: 22
Joined: 23 May 2018 08:55

Re: Rev 2440

Post by swash23 »

I have set 'No safety zone', and I would expect the heli to fly 'through' the pilot. But instead the heli crashes.
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