Hi,
After upgrading from V9 to V10 I notice quite significant color banding in the sky textures. This is independent of which airport and which resolution I choose. I'm on a 5K iMac 2017 with a Radeon Pro 580.
Has anyone else had this problem and knows how to fix it? Thanks!
Sky color banding in V10
Re: Sky color banding in V10
I'm having the same issue with banding of sky portion of scenes in V10. V9 remains without this problem.
Other than the sky, all other items in scene including the heli, ground, etc do not exhibit the banding.
This is on 2019 5K iMac with Radeon Pro 570X.
Other than the sky, all other items in scene including the heli, ground, etc do not exhibit the banding.
This is on 2019 5K iMac with Radeon Pro 570X.
Re: Sky color banding in V10
Yes, this seems to be a seldom problem on some MACS. I would like to collect the issues and see what causes this.
The reason seems to be that the color depth is only 16 bit with 5 bits for blue which causes the effect.
The reason seems to be that the color depth is only 16 bit with 5 bits for blue which causes the effect.
Re: Sky color banding in V10
Since this morning we have a version with newer libraries. Mac-user: Download and install the current version. There is no need to delete something.
Let me know if this helps.
Michael
Let me know if this helps.
Michael
Re: Sky color banding in V10
Hi Michael,
Thanks for the update, but I'm still seeing the banding with the latest download.
-Ben
Thanks for the update, but I'm still seeing the banding with the latest download.
-Ben
Re: Sky color banding in V10
Same here. No improvement in terms of banding with the new version.
Btw, the new version seems to have the same version number as the original version: 10.0.2465. Is that intentional?
Btw, the new version seems to have the same version number as the original version: 10.0.2465. Is that intentional?