Search found 20 matches

by core
24 Jan 2015 06:34
Forum: Suggestions / Vorschläge
Topic: Zero location 3D-depth perception
Replies: 1
Views: 4435

Zero location 3D-depth perception

Normally when flying and I look down I can see my hands and feet, but in this and other sims there is no perception of your own body, unless the heli slaps you in your invisible face, and you get a restart. I would think adding your "own" legs, watching them getting hit by the blades would...
by core
09 Jan 2015 01:49
Forum: Models and Airports / Modelle und Airports
Topic: JR Forza 450, 450EX and 700?
Replies: 4
Views: 8256

Re: JR Forza 450, 450EX and 700?

Nice! Parts quality and pricing is excellent, not as low as the many Trex450 clones, but very reasonable. I think this will be a good seller. The 450 also has a factory tail cover available, as well as many different colored parts. There is a 3 blade rotor heads from JR for this one too . http://www...
by core
08 Jan 2015 00:32
Forum: Models and Airports / Modelle und Airports
Topic: JR Forza 450, 450EX and 700?
Replies: 4
Views: 8256

JR Forza 450, 450EX and 700?

These well designed helis deserve a place. If you need any parameters, photos, or whatever, please ask.

http://www.jramericas.com/233816/JRP988337/
http://www.jramericas.com/234040/JRP988343/?pcat=1#
by core
05 Jan 2015 02:20
Forum: HELI-X on Linux
Topic: used to work with Funfly dongle...
Replies: 2
Views: 4811

Re: used to work with Funfly dongle...

Thanks!
by core
03 Jan 2015 01:45
Forum: HELI-X on Linux
Topic: used to work with Funfly dongle...
Replies: 2
Views: 4811

used to work with Funfly dongle...

no airport, no heli, all black. java.lang.ArrayIndexOutOfBoundsException: 4 at net.HeliX.d.f.b(Unknown Source) at net.HeliX.d.b.a(Unknown Source) at net.HeliX.d.f.e(Unknown Source) at net.HeliX.h.l.b.v(Unknown Source) at net.HeliX.i.d.a(Unknown Source) at net.HeliX.k.k.a(Unknown Source) at net.HeliX...
by core
31 Dec 2014 20:39
Forum: Suggestions / Vorschläge
Topic: 3D Glasses??
Replies: 0
Views: 3880

3D Glasses??

Depth perception is an issue. The red spot on the ground is a work-around, as is the red line to the ground in neXt. I have not seen or used any of the 3D glasses on a monitor. Some are red/green (anaglyph), some are (active) timed shutters, others (circular) polarized light. Perhaps they are awful ...
by core
28 Dec 2014 02:32
Forum: HELI-X on Linux
Topic: CPU bei 100% - nicht spielbar
Replies: 7
Views: 12153

Re: CPU bei 100% - nicht spielbar

Try playing with the settings that would make the load lighter in ~/HELI-X5/files/Application/ViewSettings.xml file: <?xml version="1.0" encoding="UTF-8"?> <project> <AntialiasingNumber> 8 </AntialiasingNumber> <VSync> false </VSync> <MaxFPSAsInteger> 300 </MaxFPSAsInteger> <IsSk...
by core
26 Dec 2014 23:14
Forum: Suggestions / Vorschläge
Topic: fright mode switch
Replies: 2
Views: 5455

Re: fright mode switch

Funny enough, "FRIGHT MODE SW" is actally what is written in the JR Propo XG-6 manual, page 13. I could not resist either. (Much more of that fun stuff over at http://www.engrish.com.) I found out that if I assigned the left transmitter switch to Idle Up 1 (start the engine) and the right ...
by core
26 Dec 2014 16:34
Forum: HELI-X on Linux
Topic: CPU bei 100% - nicht spielbar
Replies: 7
Views: 12153

Re: CPU bei 100% - nicht spielbar

Yes, Heli-x is resource intense, and maxes out the CPU and GPU thermal loading, with insane FPS when left untouched . However, when turning on OpenGL, x8 and say 300fps the load is minimal of the CPU, and medium on the GPU. The program works great for me with: Java(TM) SE Runtime Environment (build ...
by core
26 Dec 2014 15:28
Forum: Suggestions / Vorschläge
Topic: fright mode switch
Replies: 2
Views: 5455

fright mode switch

...nice program btw.
The switch setup for the transmitter could alternatively be used to toggle between 2 states.
Like this: left switch = motor off, right switch = mode 1 or 2.