Hi all
This is one great and fun sim! :)
A small thing (and I guess it wouldn't be too hard to fix) that I've noticed is that HELI-X still uses a lot of cpu while paused. The fps counter maxing out tells me the graphics are still rendered although simulation is suspended.
Anyway, it would be nice ...
Search found 2 matches
- 18 Aug 2009 21:28
- Forum: Suggestions / Vorschläge
- Topic: Pause still uses cpu
- Replies: 1
- Views: 7925
- 13 Aug 2009 23:11
- Forum: Suggestions / Vorschläge
- Topic: Positionsbestimmung Vereinfachen
- Replies: 7
- Views: 18516
Re: Positionsbestimmung Vereinfachen
I got this idea too :geek: after having hit a pylon several times due to the fact that you can't really judge the distance since the screen is inherently 2D. So I thought I'd pass the idea here in the forum, and there was your post!
Anyway, It would have been an interesting experiment (and also a ...
Anyway, It would have been an interesting experiment (and also a ...